Project Updates
Detailed Changelog
A public summary of the kinds of improvements the Jianghu Law project keeps shipping across gameplay, UX, mobile, and live-service systems.
Current development focus

The project is actively improving the bridge between backend authority, client presentation, live-service progression, and cross-platform reliability.

That means visible improvements often span gameplay logic, UI behavior, content delivery, Android packaging, and dashboard clarity at the same time.

Gameplay systems
  • Ongoing work on ranked combat flow, matchmaking, manual passives, and combat readability.
  • Expansion of progression systems such as cultivation, training, herbs, inventory, and expedition surfaces.
  • Improved consistency between backend-authoritative systems and client presentation.
Mobile and web UX
  • Refinements to dashboard navigation, profile views, inventory visibility, and progression windows.
  • Scene-loading and addressables work to keep Android builds more reliable.
  • More public-facing documentation so the project is understandable before login.
Live-service direction

Jianghu Law is built as a living project. The changelog is meant to grow into a clearer release history covering seasons, systems, balance passes, content additions, and backend integrations.

Why this page exists

A public changelog helps players, admins, and reviewers understand that Jianghu Law is maintained and evolving.

Over time this should become a dated release log, but even now it provides a structured snapshot of where active development is happening.